Aliens - Hadley's Hope Breakdown

Sample modular art assets

Sample modular art assets

Applied to other types of architecture, in this example, brutalism

Applied to other types of architecture, in this example, brutalism

Deconstruction of the architecture of Hadley's Hope from the film, Aliens. This research was used to develop automated level design tools to allow different teams to quickly create flexible environments populated with art assets for the game Aliens: Rogue Incursion. I worked closely with a team of software engineers to ensure that the pipeline tools met the necessary requirements from the art department.